Tibia
Tibia








   

Search page
Find
Find character
Find
menu
menu



 

Svargrond

Situated on Hrodmir, the largest isle of the Ice Islands, Svargrond is for sure the coldest city in whole Tibia. There are people of 2 different backgrounds living in this chilly settlement. There are the barbarians, natives who have been in this area for a very long time, and there are settlers that originate from Carlin. Their ancestors once came here to dig for valuable ores in the close-by mines and founded a small settlement.

Today, it is inhabited by natives and Carliners alike and has developed into a prospering city. It is characterised by a unique, rustic style with long blockhouses. The wealthier inhabitants of Svargrond live in large houses decorated with various ornaments. Many people, however, earn their living as fishermen or furriers. They live in cosy huts in separated quarters to the south.

When you come to this city for the first time, citizens will not accept your presence. You will have to gain their trust first. To do so, you have to become a honorary barbarian. Find jarl Sven in local tavern and talk to him. To get the title, you have to pass 3 tests. First one: drink mead ten times in a row and don't fall down. Because it is jarl's private mead, you have to give him a honeycomb. With this, he will allow you to drink 20 times. If you finish it successfully, you will also get a mead horn, which will come in handy helpful in next test.
Test two: hug the bear. Use your mead horn on the jarl's mead bucket to take some of it with you. Go north from the city to find a cave where a bear lives. Use the mead horn on that bear, so he will fall asleep. Now you can hug it without any problems.

Test three: fight with a mammoth. Take a lot of alcohol with you, you need to be really drunk to start sumo with mammoth. You will find it north-west from the city.
When you finish all the 3 tests, you will be allowes to trade with NPCs, become a citizen or fight on the local arena.

Transport to other cities

Type Departure Destination Price
Ship Svargrond - Captain Breezelda Carlin 110*
Ship Svargrond - Captain Breezelda Thais 140*
Ship Svargrond - Captain Breezelda Venore 150*
Magic Carpet Svargrond - Iyad Darashia 60*
Magic Carpet Svargrond - Iyad Edron 60*
Magic Carpet Svargrond - Iyad Farmine**** 60*
Magic Carpet Svargrond - Iyad Femor Hills 60*
Ship Svargrond - Captain Haba Sea Serpent **
Ship Svargrond - Buddel Okolnir*** 50
Ship Svargrond - Buddel Raider Camp*** 50
Ship Svargrond - Buddel Tyrsung*** 50
Ship Svargrond - Buddel Helheim*** 50

* After finishing The Postman Missions Quest prices are 10gp lower.
**Requires Tibia Tales: The Hunt for the Sea Serpent Quest
***Requires Barbarian Test Quest. There's big chance you will not go to your destination. If you pass Dwarven Ring there's 100% chance for succes>
****You can go to Farmine after finishing The New Frontier Quest

Svargrond

Svargrond, Svargrond

Svargrond - neighbourhood

Svargrond, Svargrond - neighbourhood

Hrodmir

Svargrond, Hrodmir

Map legend


PointDescription
NibelorNibelor Island
Hjaern - spells for Druids
Nilsor & Siflind - shamans
GrimlundInukaya village, Sinatuki - chakoya outlaw.
BBuddel - transport to Helheim, Okolnir, Raider Camp, Tyrsung
dDepot
1Port
Captain Breezelda - transport to Carlin, Thais and Venore
Kaptain Haba hunting sea serpents
2Bertha - equipment
3Explorer Society office
4Nelly - postman and magic shop
5Jessica - banker and jeweler
6City upper level
Thorwulf - spells for Knights
Hawkyr - spells for Paladins

Robert - weapons and armors
Arena entrance
7City gate
Iyad - transport to Darashia, Edron and Femor Hills
North from the city: Romir - spells for Sorcerers
8Tavern, jarl Sven
9Temple, teleports to elemental shirnes (in the basement).

Areas near Svargrond


Northen Ice Islands



 
tibiaspy.com © 2008-2009 by MatKus
Design by kot
Tibia and TibiaME are trademarks
of CipSoft GmbH, Germany.
Remember, that only official page is tibia.com. All other pages about Tibia, including tibiaspy.com, are only fan pages.